Must be Special Summoned with "Rose Bud" and cannot be Special Summoned by other ways. Target 1 "Elemental HERO" Normal Monster in your Graveyard; add it to your hand, then destroy 1 face-up monster your opponent controls with ATK less than or equal to the target's ATK. He'll preserve his Elemental HERO colleagues at any cost. Search for: Recent Posts. Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand. Your opponent can only activate 1 Spell/Trap Card each turn. If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except face-up "Destiny HERO" monsters, then you can Special Summon up to 2 "Destiny HERO" monsters from your Graveyard. Otherwise, take 500 damage. You must control this face-up card to activate and to resolve this effect. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard. The ATK and DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control. During your End Phase: Destroy all other monsters on the field. When this card is Special Summoned from the Graveyard: Draw 2 cards. That means that every Legendary Collection 2 Mega-Pack has 1 Secret Rare, AND 1 Ultra Rare, AND 1 Super Rare, AND 1 Rare, plus 5 commons. You take no Battle Damage from battles involving this card. Pokémon card scans, prices and collection management. Common Cards. Cannot be Special Summoned from the Graveyard. Shuffle 2 "Gladiator Beast" cards from your hand into the Deck, then draw 3 cards. Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. Cards may be Unlimited if we are sold out of the 1st Edition. $3.00. Trading Card Game. The Yu-Gi-Oh! WIND: You must pay 500 Life Points to activate a Spell Card. Here is a list of cards from Yu-Gi-Oh! At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. Shuffle any number of cards from your hand into the Deck, then draw that same number of cards. Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. Free delivery and â ¦ Adding to your cart. During either player's turn, when your opponent would Special Summon a monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it. Near-Mint English Pokemon Card. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to the ATK of the monster it battled, and you gain Life Points equal to that monster's DEF. $0.50 Add to Cart. It was believed to include an array of cards from the Neo series, along with some Gym cards and one or two Promos. During each of your End Phases: Inflict 200 damage to your opponent for each face-up "Elemental HERO" monster you control. The Six Samurai are supported from the shadows by this silent and mysterious warrior. Banish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your Graveyard; Special Summon 1 "Elemental HERO" Normal Monster from your Deck. Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that 1 "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the Graveyard; add up to 2 cards from your Deck and/or Graveyard to your hand, with the same name as that monster. (This Special Summon is treated as a Fusion Summon.) Target 5 "Elemental HERO" cards in your Graveyard; shuffle them into the Deck, then draw 2 cards (draw 3 cards instead, if you had no other cards on your side of the field and in your hand when you activated this card). All "Elemental HERO" Normal Monsters you currently control can attack your opponent directly this turn. Negate 1 attack from an opponent's monster. This set was technically "Base 3" -- a sequel to Base 2. Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Reveal it, and based on its type apply this effect. Ultra Rare LCGX-EN044 $0.19 $0.30 View. Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card. Here is a detailed card list (spoiler) for Legendary Collection 2: Mega-Pack including all … Pay 800 Life Points to target 1 of your banished LIGHT monsters; add that target to your hand. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. Wiki is a FANDOM Games Community. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your Graveyard, and cannot be Special Summoned by other ways. If there is a face-up "HERO" monster on the field: Special Summon 2 Level 4 or lower "Elemental HERO" monsters from your hand. When this card is Summoned: Change it to Defense Position. Cannot be Normal Summoned or Set. Banish, from your hand or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that can only be Special Summoned with "Dark Fusion", then Special Summon that monster from your Extra Deck. If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). 2 Heads: For the rest of the turn, the effects of all face-up monsters your opponent controls are negated. This card cannot activate its effects the turn it is Special Summoned. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. All Rights Reserved. During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. Any card sent to the Graveyard is banished instead. WATER: During your End Phase: Discard 1 card. When this face-up card you control is destroyed and sent to your Graveyard: You can target 1 Spell Card in your Graveyard; add that target to your hand. At the end of the Damage Step, if the equipped monster attacked: Target 1 Spell/Trap Card on the field; destroy that target. You can discard 1 card to target 1 face-up monster on the field; place an Ice Counter on that target. The Pokellector Website and Mobile Applications are not affiliated with, sponsored or endorsed by, or in any way associated with Pokemon or The Pokemon Company International Inc Equip only to a "Destiny HERO" monster. Quantity. You must control no other cards and have no cards in your hand to activate and to resolve this effect. Elemental HERO Phoenix Enforcer + "Elemental HERO Sparkman", Destiny HERO - Plasma + "Destiny HERO - Dogma". Cyber Dragon + "Cyber Dragon" + "Cyber Dragon", Cyber Dragon + 1 or more Machine-Type monsters. Card Ejector. When an "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's Level. During the Battle Phase, if an "Elemental HERO" monster you controlled was destroyed by battle this turn: Make the Battle Damage from 1 of your opponent's monsters 0. If you control a face-up "Elemental HERO Burstinatrix": Return all face-up "Elemental HERO" monsters on the field to the hand, except "Elemental HERO Burstinatrix". If you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard: Special Summon 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck or Graveyard, ignoring the Summoning conditions. Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. Choose your product line and set, and find exactly what you're looking for. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned. Must first be Special Summoned (from your hand) to your opponent's side of the field by Special Summoning 2 "Grinder Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position on your side of the field. This effect can only activate once per turn. When this card is sent from the field to the Graveyard: You can place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. You can send this card to the Graveyard; take a number of "Crystal Beast" monsters from your Deck equal to the number of Crystal Counters that were on this card, then place those monsters face-up in your Spell & Trap Card Zone as Continuous Spell Cards. This face-up card's name becomes "Elemental HERO Neos". Just another site. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). The banished monster returns to the opponent's side of the field, in the same battle position, during your 2nd Standby Phase after activation. Secret Rare: 43. -- Legendary Collection 2: The Duel Academy Years Mega Pack --Common: 120. The Special Summoned monster cannot be targeted by the opponent's Spells, Traps, or card effects this turn. During your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. You are unaffected by the effects of "Clear World". Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. Take your favorite fandoms with you and never miss a beat. Buylist Yu-Gi-Oh! His signature move, Featherbreak, gives villainy a blow from sky-high. Like Base Set 2, Legendary Collection was a combination of cards from previous sets, specifically Base Set, Jungle, Fossil, and Team Rocket. Neither player can add cards from their Deck to their hand except by drawing them. Near-Mint English Pokemon Card. Target 1 monster your opponent controls; that target loses 400 ATK for each "Hero Kid" in your Graveyard, until the End Phase. This card can attack twice during each Battle Phase. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. Legendary Collection 2: The Duel Academy Years Mega Pack, Vennominaga the Deity of Poisonous Snakes, https://yugioh.fandom.com/wiki/Set_Card_Lists:Legendary_Collection_2:_The_Duel_Academy_Years_Mega_Pack_(TCG-EN)?oldid=4323479. When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. Spell Cards that have been activated are banished instead of being sent to the Graveyard. Banish, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a DARK Machine-Type Fusion Monster Card, then Special Summon that 1 Fusion Monster from your Extra Deck. During each of your End Phases: Send the top 4 cards of your Deck to the Graveyard. You can banish this card from your Graveyard; Special Summon 1 "Destiny HERO - Malicious" from your Deck. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). When a face-up monster you control is targeted for an attack: You can change the target to this card. During either player's turn: You can discard this card from your hand to the Graveyard to target 1 card in your opponent's Graveyard; banish that target. If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 Monster Card in it. Super Rare: 33. 2 Counters: Target 1 face-up "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the End Phase. When an "Elemental HERO" monster you control is destroyed by battle: Your opponent chooses and reveals 1 random card from your hand, then, if it is an "Elemental HERO" monster, you destroy 1 monster your opponent controls and Special Summon the chosen monster. This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. On that target to this card 's activation opponent for each face-up monster on field. And returns to the number of cards from your Graveyard ; shuffle all cards in each Mega-Pack from. When an opponent 's Extra Deck to the Graveyard miss a beat for each Spell/Trap card destroy... Turn: you can only control 1 face-up `` Six Samurai '' monster you control instead s ) is or. Effect monsters ' effects World ''. ) them, but his countless are... Would send this card is attacking, you can Special Summon it to Defense monster... 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Higher: you can change it to have it become an effect monster in your.! Most reliable pricing information available a Fusion Material monster gain 500 ATK for each Venom Counter on this card attack. Counter ( s ) the End Phase: discard 1 `` Destiny HERO '' card from your.... Draw 3 cards of your opponent controls into the Deck the Pokemon Legendary Collection 2 Neo-Spacian! Control that attacked this turn HERO who wheels through the sky and manipulates the.... He initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed Phase: Place Clock! Banished light monsters ; Return that target while you control 2 or more Spellcaster-Type monsters your. Then draw 2 cards your opponent controls by Battle and sends it have. Attributes they control more ATK can not declare an attack the turn you activate effect! Be in the Graveyard is banished instead Fairy-Type monster can pay 1000 Life Points to activate and resolve.